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Devin builds a speaker name quiz

Scott Wu demonstrates Devin building and deploying a speaker name-and-face quiz, then revising exposed labels and a streak counter after he tests the first version.

Published ai.engineerAgent: Devin
FROM THE SOURCE

Original prompt

Shared by the source author. See source notes for context.

Hey, can you add a streak counter as well?

Evidence at a glance

Sourced account
Source author
Scott Wu
Original account
Read the source ↗
Published
11 Jul 2024
Source link checked
15 Oct 2026
Reported result
Scott Wu demonstrates Devin building and deploying a speaker name-and-face quiz, then revising exposed labels and a streak counter after he tests the first version.
Human involvement
Wu supplies the dataset and tests the deployed interface, correcting both ambiguous requirements and observed behavior.

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How the agent did it

  1. Wu supplies a TSV of speaker names and photos and requests a mobile-friendly matching game.
  2. Devin plans, scaffolds a React project, reads the data and deploys a first version.
  3. Wu tests it and asks for hidden labels, replay styling and streak behavior.

At AI Engineer World's Fair, Scott Wu demonstrates a small name-learning game made with Devin. The input is a TSV of speaker names and photographs. Each round should display two different faces and one name, allowing the player to choose the corresponding photograph on a phone.

Devin plans the task, creates a project directory, starts a React application and reads the data file. It then builds and deploys an initial version. Wu tries the interface and sees that both photographs still display their names, revealing the answer. The first deployment therefore does not fully meet the intended game behavior.

He asks the agent to hide the labels until after an answer, restyle the replay button and add a streak that resets on a wrong answer. The final deployed demonstration shows a correct choice increasing the streak and a deliberately wrong choice resetting it.

This is a bounded builder demonstration with visible human feedback. Wu's estimate of roughly 170 speakers describes the dataset, not the model's general ability to recognize faces. The practical outcome is an interactive quiz refined through actual play, with the human identifying requirements that were missing or unclear in the first request.

Prompt
Original prompt

Source: ai.engineer · Scott Wu

Frequently asked questions

What input did the game use?

A TSV containing event speaker names and photographs.

What was wrong with the first version?

Photo labels remained visible before the player answered, revealing the correct choice.

How was the streak checked?

Wu demonstrated correct answers and deliberately chose a wrong answer to show the reset.

More details

Remaining steps

  1. The final demo shows the streak rising on a correct answer and resetting after a wrong one.

About this account

Devin built and deployed the speaker quiz and revised its answer display and streak behavior in response to the presenter.

Firsthand account opened and read. Outcome is source-reported, not independently reproduced. Primary talk transcript; VideoObject uploadDate 2024-07-11T17:12:07Z supplies original publication date. Original prompt/instruction excerpt from the published account; shortened to no more than 25 quoted words.

Credit: Scott Wu

Source published 11 Jul 2024

Source checked 15 Oct 2026

Tools and topics

Devin · React · TSV data

Devin · React · TSV data

Editorial completeness: 100/100. Measures documented fields, not agent performance or verified outcomes.